front 1
Learning Styles
• Instructional environment preferences | back 1 - Sound, light, temperature, class design
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front 2
Learning Styles
• Emotional preferences | back 2 - Motivation, persistence, responsibility, structure
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front 3
Learning Styles
• Sociological preferences | back 3 - Individual, pair, peer, team, adult relations
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front 4
Learning Styles
• Physiological preferences | back 4 - Perception, intake (eating), time, mobility
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front 5
Learning Styles
• Psychological preferences | back 5 - Analytic mode, hemisphericity, action
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front 6
Learning Styles
• Global learners | back 6 - Big picture first, details later
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front 7
Learning Styles
• Analytic learners | back 7 - Step-by-step, sequential information
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| back 8 - The way info is received and processed
- Visual
- Analytical
- Kinesthetic
- Auditorial
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| back 9 - Demonstrations, videos, pictures, models
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front 10
Perceptual Mode
Kinesthetic | back 10 - Simulations, guidance, repeated practice
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front 11
Perceptual Mode
Analytical | back 11 - investigation, “why” something happens
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| back 12 - Verbal descriptions, music, sound, clapping
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front 13
Accommodating Learners
Determine learning styles of individuals | back 13 -
Formal testing instruments
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Informal assessment:
- what feedback do
you
get from individuals? |
front 14
Accommodating Learners //
Use multiple presentation styles
1-1: | back 14 - learner’s preferred styles
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front 15
Accommodating Learners //
Use multiple presentation styles
Group: | back 15 -
eclectic approach
- Vary mode of
presentation to cover all modes
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| back 16 - Positive Transfer
- Negative Transfer
- Zero
transfer
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front 17
Transfer of Learning
• Positive transfer | back 17 - Past skill facilitates/helps learning a new
skill
- Ex. tackling in football and rugby
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front 18
Transfer of Learning
• Negative transfer | back 18 - Past skill inhibits learning a new skill
- Ex. Hitting a softball and baseball
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front 19
Transfer of Learning
• Zero transfer | back 19 - Two skills are totally unrelated
- Ex.
Hitting a softball + Surfing
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front 20
Transfer of Learning (2 skills)
• Identical elements theory | back 20 -
Two skills have a high degree of positive transfer
- the stimulus and response conditions are
similar
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Negative transfer
- stimulus the same BUT
response different
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front 21
Transfer of Learning
• Transfer appropriate processing theory | back 21 -
Positive transfer occurs if practice conditions
- engage learner in problem-solving conditions
- similar to the criterion task
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front 22
Fostering Positive Transfer
Analyze the skill | back 22 - Analyze past experience with motor skills
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Fundamental movement pattern
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Strategic and conceptual
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Perceptual elements
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Temporal and spatial elements
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front 23
Fostering Positive Transfer
Determine the cost-benefit tradeoff | back 23 - Are the benefits of the drill worth the time
it takes to teach it?
- Will there be positive
transfer?
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front 24
Fostering Positive Transfer | back 24 - Analyze the skill
- Determine the cost-benefit
tradeoff
- Get to know the learner
- Point out
similarities and differences
- Ensure skills referred to are
well learned
- Use analogies
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front 25
Fostering Positive Transfer
• Get to know the learner | back 25 – Integrate past experience with new learning |
front 26
Fostering Positive Transfer
• Point out similarities and differences | back 26 – Use specific examples that compare fundamental aspects of
each skill |
front 27
Fostering Positive Transfer
Learned skills | back 27 - Make sure skills have been well learned
-
before being
put into play
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front 28
Fostering Positive Transfer
• Use analogies | back 28 Create a mental picture of the skill |
front 29
Fostering Positive Transfer
• Maximize similarities between practice and performance | back 29 -
multiple situations => simulate game-like
conditions
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front 30
Fostering Positive Transfer
Consider the skill level of the learner | back 30 -
Advanced level learners => need more skill-
specific cues
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beginners => instructional cues
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| back 31 -
Give reasons
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why it is important to learn the skill
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Create an environment
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positive, supportive, and challenging
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Give learners choices
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Offer/ Provide opportunities
- for
autonomy
- to demonstrate success
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Use
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cooperative activities and stress
cooperation
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