front 1 What are the three main principles of object-orienting programming | back 1 encapsulation, polymorphism, inheritance |
front 2 A program that translates a program written in a high-level language like Jace into a program written in a low-level | back 2 compiler |
front 3 This methodology views a program as consisting of objects that can act alone or interact with one another | back 3 object-oriented programming |
front 4 the original name of the Java language | back 4 oak |
front 5 a way of organizing classes by defining common attributes and behaviors to apply to a collection of classes | back 5 inheritance |
front 6 this term describes a blueprint for the attributes and behaviors of a group of objects | back 6 class |
front 7 a combination of english and a programming language | back 7 pseudocode |
front 8 The programming concept allows the same program instruction to mean different things in different contexts | back 8 polymorphism |
front 9 what piece of hardware in a computer holds the currently executing program | back 9 RAM |
front 10 primitive data types | back 10 boolean, int, byte, char, long |