attribution theory
a person's behavior can either be indicative of that person's personality or be indicative of a person's situation
(consist dispositional attibutionand situational attribution)
Dispositional attribution
when a person blames or credits another person's internal characteristics for the behavior
situational attribution
when a person blames or credits that situation for causing the behavior
fundamental attribution error
when looking at someone's behavior, we normally blame who they are rather than looking at their situation.
(observer underestimates the significance of a situation and overestimates the impact of personal disposition)
ex:
during lunch, A teacher views Jade as an extrovert as she always talking and laughing with her peers
during class, B teacher views Jade as an introvert since she doesn't interact much with her peers
Conclusion: both teachers are focused on disposition, not the
situation
-> Oftentimes it is easy to overestimate the impact
of a person's personality when situations actually have more
power than you think
actor-observer bias
tendency to attribute one's own actions to external causes while attributing other people's behaviors to internal causes
-> blame others rather than self
self-serving bias
- when we as individuals look at our actions, and or reflect back on events we were part of
-> if negative result, attribute the responsibility to the situation
-> if positive result, give credit for achievement to ourselves (dispositional)
Just-world hypothesis
tendency for people to believe that the world is fair and things are the way they are for a reason
-> if you good person, good things happen to you
-> if you bad person, bad things happen to you because you bad
(associated with victim blaming)
confirmation bias
tendency to seek information that aligns with our point of view and dismiss information that challenges our beliefs
-> often helps support and reinforce our self-serving bias
victim blaming
- take the blame and put it onto the victim
- blaming the victim for their misfortune
ex: basketball tryout
-> Assume people who didn't make the team are not the best
(the world is fair and the best players make the team -> associated with the Just-world hypothesis)
* ignore the possibility that there were other factors at play
such as the player's health, mood of the coach,...
Halo effect
when a person interprets the actions and information of another person in a favorable way
ex: when your friend fail a test, you're more likely to empathize with them and say that the test is not fair
false consensus effect
when a person overestimates how others think and act
-> leads a person to think more people think like them than they really do
why is it occurring?
we as people want to believe that our views and beliefs are normal and accepted in society, so we tend to adopt the view that other people must also think like us
--> attitude influences our actions and perceptions -> lead to self-fulfilling prophecy
self fulfilling prophecy
if you believe something will happen, it will happen
-> belief that influences the behavior of the individual, ultimately leads to success
Leon Feser
- interested in how we deal with situations where our thoughts, situations, and behavior may not align
- proposed the idea of "Cognitive dissonance"
Cognitive dissonance
a phenomenon that happens when an individual changes their attitude to match a situation or behavior
- change in attitude or belief to match the behavior
ex: you think killing a cow is bad, but you eat cheeseburger
-> Thoughts and behavior are inconsistency
you may change your eating habit or change your opinion
elaboration likelihood model
- explain how people are persuaded
how much a person thinks about the information being presented in an argument
proposes two primary routes (central route to persuasion and peripheral route to persuasion)
central route to persuasion
arguments that focus on facts and logic
-> Individuals use
complex thinking to come to a logical conclusion
facts, evidence, logical arguments
- long lasting impact
peripheral route to persuasion
arguments that focus on emotions and reactions
- the goal is to get you to feel something
--> get a person to make a quick decision and require loew levels of elaboration
- individuals make quick decisions without focusing on details
emotional argument, commercial
conformity
doing things because the group does
Asch's line study
nine confederates in the room and the tenth person was a participant
-> the majority of them conformed to what they knew was the wrong answer
-> the participant choose the wrong answer to keep the association with the group
foot in door phenomenon
when someone starts with a small request and builds up to larger request
door in face phenomenon
when someone starts with the large request that other person would turn down, and then asks a more reasonable request that the person would accept
compliance
- following instructions or requestions
-> some aspects are foot-in-door phenomenon and door-in-the-face phenomenon
informational social influence
based on our assumption that group is smarter than individual
-> we conform because we want to be accurate and we accept others' versions of reality
normative social influence
just want to fit in, we conform because we want to avoid rejection/ gain approval
automatic mimicry (chameleon effect)
unconsciously imitating others' expressions, postures, voice tons
-> help empathize by causing our brains to mirror other's emotion
-> you might fond someone if you mirror someone's expression
groupthink
people's desire for harmony in group causes them to suppress or selfcensor dessenting opinions
Space Shuttle Challenger (ex of groupthink)
one day when the shuttle was about to launch, NASA received a warning one of the parts of the rocket might malfunction. however due to pressure from NASA executives to carry out the launch, whole group agreed to take the risk and launch the rocket, which led to tragic disaster
--> groupthink can be prevented when leader welcomes many options and viewpoints into a discussion
Standford Prison Experiment
- studying show how big an impact our roles have on us
experiment:
When randomly assigned to behave like prison guards or prisoners, subjects adopted that role to the point where guards became abusive to prisoners and prisoners planned a rebellion against the guards (even though subjects were allowed to opt out at any time). This emphasizes the power of role play.
obedience
similar to compliance
-> requires a person who gives orders or instructions to be in a position of authority
obedience -> order, while compliance -> request
Milgram Experiment
demonstration of how people will obey authority figures even when they disagree
experiment:
Subjects were instructed to sit in a chair and ask a learner, who was actually working with Milgram, to list pairs of words. If the learner got it wrong, a scientist would instruct the subject to deliver an electric shock to the learner. Milgram discovered that over half of the participants would deliver what they believed to be a fatal shock to the learner, showing that humans have very strict obedience to authority. This experiment is very unethical.
bystander effect
a social psychological phenomenon where individuals are less likely to offer help to a victim when other people are present.
conflict resolution
involves the process of resolving a conflict by providing each side's needs so that they are satisfied with the outcome.
crowding effect
refers to decreased performance or discomfort caused by perceived high density or number of people within an environment.
Deindividuation
losing self-awareness and self-restraint in group situation
social loafing
tend to put less effort into tasks when we are in a group compared to when we are working alone
social facilitation
an individual's improved performance on easy or well-learned tasks when they are with others
-> other observe, we become aroused
perform better on easy tasks but worse on difficult task
social inhibition
perform worse on difficult tasks
group polarization
a group will move farther and farther toward their individual ideas over time, group discusses their belief with like-minded people
- bring groups closer together, but also facilitates unrealistic think and hatred
-> lead to group biases
ingroup bias
tendency to favor our own group rather than other