8: Principles Practice Design (MDL) Flashcards


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1

“Practice makes perfect...”

Consider the influence (x3)

  1. Learner
  2. Task
  3. Environment

2

“Practice makes perfect...”

  • In reality, practice does not guarantee that a learner will become more proficient
  • Careful practice design => gains in skill proficiency

3

Breaking Down Skills

  • When should...
    • skill be broken into parts?
    • be practiced as a whole?
  • How do/can
    • speed and accuracy influence skill acquisition?
    • one best learn skills that must be performed equally well on both the
      dominant and non-dominant sides?

4

Whole vs. Part Practice
Part practice method

  • Simplifies the skill
  • Allows for early success,
    • leading to increased motivation
  • Allows practice on problematic components
  • ignores already mastered ones

5

Whole vs. Part Practice
Whole practice method can be favored

  • Depends on which will result in the greatest amount of positive transfer

6

Whole vs. Part Practice
Items to consider:

  1. Nature of the skill
  2. Capability of the learner
  3. Part practice techniques
  4. Attention cueing

7

1st thing to consider: Nature of the Skill

Task complexity

  • How many...
    • subcomponents?
    • information processing demands?

8

1st thing to consider: Nature of the Skill

Task organization

  • How much does
    • the performance of each part, depend on the component that
      before/precedes it?

9

Classifying Skills According to Complexity and Organization

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10

Whole practice

  • HIGH = organization,
  • LOW = complexity

11

Part practice

  • LOW = organization,
  • HIGH = complexity

12

Whole vs. Part Practice:
Capability of learner

  • Part practice: LOW/LIMITED movement experiences:
    • Promotes success, develops good habits
  • Whole practice: HIGH motivation with experience

13

Whole vs. Part Practice:
Part practice techniques

  • Always teach how parts are associated with the whole skill
    • promotes transfer to the whole skill

14

Part Practice Techniques

3 types:

  1. Segmentation
  2. Fractionization
  3. Simplification

15

Segmentation

  • Skill is separated into parts
    • based on spatial or temporal elements
  • Part-whole method • Progressive-part method • Repetitive-part method

16

Segmentation
• Part-whole method

  • Performing each part separately

17

Segmentation
• Progressive-part method

  • Practice two parts separately,
    • then combine both parts together

18

Segmentation
• Repetitive-part method

  • Similar to progressive-part,
    • except learner does not practice new parts independently

19

Implementation of Part Practice Sequences in Punting

Part-Whole method

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20

Implementation of Part Practice Sequences in Punting

Progressive-Part method

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21

Implementation of Part Practice Sequences in Punting

Repetitive-Part Method

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22

Implementation of Part Practice Sequences in Punting

Foward+backward chain

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23

Fractionization
• Skill components normally performed
simultaneously are practiced independently
• Effectiveness is questionable
– Rhythmic skills requiring bimanual coordination,
upper- and lower-limb coordination
– Fractionization should NOT be used due to high
organization of skills
• CAN be used when spatial or temporal
movements are different for each limb

  • Skill components normally performed simultaneously
    • are practiced independently
  • CAN be used
    • when spatial or temporal movements are different (for each limb)

24

Fractionization
• Effectiveness is questionable

  • Rhythmic skills requiring bimanual coordination,
    • upper- and lower-limb coordination
  • Should NOT be used
    • due to high organization of skills

25

Simplification

  • Reduce the level of difficulty of the task (or some aspect of it):
  • Change complexity of environment
  • Use skill-building activities and lead-up games
  • Sequence from simple to complex

26

Simplification
• Modify the equipment

– Size, length, weight, grip, rigidity

27

Simplification
• Reduce coordination requirement

– Reduce movement requirements
– Change balance, force, speed, accuracy

28

Speed-Accuracy Tradeoff
• Governs spatial accuracy, not temporal

  • Increasing speed CAN decrease timing errors
  • Emphasize speed with temporal skills, accuracy with spatial skills?

29

Speed-Accuracy Tradeoff
• Limitations

  • Most complex motor skills
    • involve both spatial and temporal accuracy
  • Too much emphasis on accuracy
    • can inhibit skill development

30

Speed-Accuracy Tradeoff
• Implications

  • During the early stages of skill acquisition
    • de-emphasize accuracy

31

Bilateral Transfer
• Cognitive elements

  • from practicing with one limb apply to the other limb
  • Bilateral transfer was similar
    • with either mental or physical practice

32

Bilateral Transfer
limb motor patterns

  • Non-practiced limb would use the same motor pattern as practiced limb
  • Electrical activity in unused limb

33

Bilateral Transfer
•Non-dominant limb and Dominant limb sequence

  • Practice with non-dominant limb first
    • leads to greater performance

34

Motivation and Practice

  • Loss of motivation= boredom and frustration
    • Make practices fun
    • Introduce variety
  • Provide opportunities for all learners to experience success
  • Create an environment
    • where learners
      are not afraid to make mistakes

35

Goals
• What goals do:

  • Focus learners’ attention
  • Encourage the development of new skills and
    strategies
    • to improve performance
  • Provide a means of monitoring progress

36

Goal Setting

  • Establish both short- and long-term goals
  • Account for individual differences

37

Goal Setting
• 3 types of goals:

Outcome: final result of a contest
– Performance: focus on self-improvement
– Process: achieving a technical element
during skill execution

38

Goal Setting
• 3 types of goals:

Performance:

focus on self-improvement

39

Goal Setting

3 types of goals:

– Process:

achieving a technical element during skill execution

40

Goal Setting
• 3 types of goals:

Outcome

final result of a contest

41

Elements of a Well-Constructed Goal

  • SMART
    • Specific
    • Measurable
    • Action-oriented
    • Realistic
    • Timely

42

Mental Practice
Imagery

  • Def.) Visualization or cognitive rehearsal of movement
    • without physical execution

43

Mental Practice
Combination of physical/mental training

  • Superior
    • to physical practice alone
  • Helps
    • learn a skill or part of a skill

44

Mental Practice
• Rehearsing performance before execution

  • increases success and confidence
  • Reduces anxiety

45

Mental Practice

  • Neuromuscular theory
  • Cognitive theory

46

Mental Practice
• Neuromuscular theory

  • Visualization activates the same motor pathways as the physical movement

47

Mental Practice
Cognitive theory

  • Develop an understanding of
    • movement requirements
    • performance strategies

48

Imagery Guidelines

  • Practice imagery every day
  • Avoid distractions
  • Focus on
    • familiar situations/skills
    • success and goal attainment
  • Create
    • positive, vivid, and controllable images
  • Incorporate all senses in the imagery
    • to replicate an actual situation or
      environment