5: Stages of Learning (MDL) Flashcards


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1

Fitts and Postner’s model

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2

Fitts and Postner’s model

Practitioner’s role: Cognitive

effective verbal instructions/demonstrations

3

Fitts and Postner’s model

Practitioner’s role: Associative

designing constructive practice experiences

4

Fitts and Postner’s model

Practitioner’s role: Autonomous

practice design, error detection/correction

5

Gentile’s Model

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6

Gentile’s Model

• Practitioner’s role
– 1st stage:

communicate task’s goal using verbal instructions/demonstrations

7

Gentile’s Model

• Practitioner’s role
– 2nd stage: practice design reflection

practice design reflection

8

Gentile’s Model

Closed Skill

  • Fixation: refinement of mvt pattern

9

Gentile’s Model

Open skill

  • Diversification: adaptation of movement to conform to every-changing environmental demands

10

Changing Movement Patterns
• Increase in coordination and control

Beginners

freeze/fix movements, reduce degrees of freedom (DOF)

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Changing Movement Patterns
• Increase in coordination and control

Experts

free movements, enable DOF

12

Changing Movement Patterns

fluid muscle activity

  • Number of required muscles = reduces
  • Timing and sequence of specific muscles

13

Changing Movement Patterns

Efficient energy expenditure

  • Increase = mechanical efficiency
  • Accuracy = muscle activation

14

Changing Movement Patterns

Increased consistency

  • Correct performance of skill
  • Must be aware of consistent movement
    • that is fundamentally FLAWED

15

Attention
• Skill execution

Initial Learners

  • Focus on each technical component of skill
  • Learn to let their actions become automatic

16

Attention
• Skill execution

Experts

  • Focus on external things (e.g., game strategy)
    • instead of skill progress
  • Let movements happen naturally

17

Visual Attention

  • Focus on information-rich cues,
    • ignore non-regulatory conditions

18

Performance Changes
• Knowledge and memory

Procedural Knowledge

what to do in a situation

19

Performance Changes
• Knowledge and memory

Declarative Knowlege

rules

20

Performance Changes

  1. Knowledge and Memory
  2. Error Detection and correction
  3. Self-Confidence

21

Performance Changes

Error detection and correction

  • Make corrections
    • during a movement
    • or direct future attempts

22

Performance Changes

Self-confidence

  • Increases motivation to improve

23

Performance Curves

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  • Negatively accelerating = often in beginners

24

Retention test

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  • Measures persistence of improved skill performance

25

Transfer test

  • Measures how a learner can adapt
    • a practiced skill to a different performance situation

26

Performance Plateaus

Period of time during learning in which no changes in performance occur

  • Represent transitional periods of integrating task components
  • Doesn’t mean learning isn’t happening
  • Learning is not directly observable
    • Thoughts, behavioral changes, neurological processes = can't be seen
  • Fatigue, anxiety, motivation play a role